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If You Can Dream And Not Make Dreams Your Master” — Disney/Pixar’s Up

by John Calvin | January 6th, 2010

My review of Disney/Pixar’s Up appeared in the July 2009 issue of Carolina Journal. I recently real­ized I never got around to repost­ing it here. Enjoy!

Ever wanted to tie your­self to a bunch of bal­loons and fly away? Carl Fredricksen does just that this sum­mer in Pixar’s newest ani­mated block­buster, Up (directed by Pete Docter). Seventy-eight-year-old wid­ower Carl (voiced by Ed Asner), griev­ing his recently deceased wife, decides to ful­fill a child­hood dream to go to the fabled Paradise Falls by moor­ing thou­sands of bal­loons to his house and fly­ing it to South America. In the process, can­tan­ker­ous Carl col­lects a giant bird, a talk­ing dog, and 8-year-old stow­away Russell (Jordan Nagai), all of whom demand more love, loy­alty, and lead­er­ship than Carl’s tired heart can sup­ply. Climb aboard as Carl Fredricksen finally finds his adven­ture — which may be a lit­tle … wilder … than either he or Russell anticipated.

The film opens with a look back into Carl’s child­hood, as he watches news­reels of his hero, intre­pid explorer Charles Muntz (Christopher Plummer) set off in his air­ship, the Spirit of Adventure, seek­ing the leg­endary giant bird of South America’s Paradise Falls. The youth­ful Carl soon meets Ellie, a girl even more obsessed with Muntz than him­self, if pos­si­ble, and their shared dream makes them fast friends. In the course of time, they grow up, fall in love, marry, and grow old together, always promis­ing each other they would some­day make it to Paradise Falls like their hero.

We return to the present to find a fiercely inde­pen­dent Carl, wid­owed and alone for the first time in 50 years. With his cot­tage  threat­ened by urban devel­op­ment, the retired bal­loon sales­man devises a plan to tie thou­sands of bal­loons to his house and sail it to South America, inad­ver­tently tak­ing along Russell, a Wilderness Explorer. Carl and Russell face far more than the sim­ple dif­fi­culty of get­ting to the falls, how­ever. Charles Muntz is still search­ing for his giant bird, and he has become rather ter­ri­to­r­ial about the falls and the birds that live there, com­pli­cat­ing mat­ters when one of the rare birds attaches itself to their con­voy. The explorer is con­vinced the man and boy are out to get him, and sends his trained dog packs out to find and stop them. Russell must learn courage and Carl patience if they are to sur­vive this blue-yonder adven­ture in one piece.

Up con­tin­ues Pixar’s long tra­di­tion of breath­tak­ingly beau­ti­ful cin­e­matic panora­mas of computer-generated imagery. The set­ting of the main part of the movie — the ground and skies of Paradise Falls — is richly, won­der­fully detailed. With Up, how­ever, for the first time Pixar exper­i­mented with wide-release 3D in its films. While I did not see it in 3D (3D show­ings are depen­dent on the the­ater and are typ­i­cally $3 to $5 more expen­sive), I have heard that, as usual, Pixar hit the 3D ver­sion out of the ball­park. In my own expe­ri­ence, though, the 3D ver­sion of a film may be dis­tract­ing or con­fus­ing and can even cause some peo­ple headaches; your mileage may vary.

The true theme of the movie isn’t about help­ing the elderly, or never for­get­ting your dreams, or any­thing else. Russell needs lead­er­ship, needs to learn how to be a man. Carl needs to remem­ber who he is. You can’t for­get a dream, yet dreams are not enough — some­times you have to leave them behind. In short, it’s “If” in cin­e­matic form — Rudyard Kipling’s chal­lenge to coura­geous manhood:

If you can dream — and not make dreams your mas­ter,
If you can think — and not make thoughts your aim;
If you can meet with Triumph and Disaster
And treat those two impos­tors just the same.

Be advised: the emo­tional inten­sity of Up may be a lit­tle too much for some kids. The fam­ily in front of me in the the­ater had to take their lit­tle girls out three times, as the sus­pense got to be too much for them. Unlike some of Pixar’s pre­vi­ous films, this time the heroes in dan­ger are near and dear to us — a vul­ner­a­ble old man and a lit­tle boy rather than a talk­ing car, a clown­fish, or a teenage chef. The film is hardly all seri­ous­ness, though. The explorer’s trained dog pack is fit­ted with col­lars that allow them to talk … until their atten­tion is inter­rupted by a pass­ing squir­rel. Ever won­dered how a dog thinks? Pixar’s nailed it — “Sir, I have just met you but I LOVE you. … ” Talking dogs, a giant bird that loves choco­late, and the escapades of an irre­press­ible 8-year-old Wilderness Explorer do a lot to relieve the ten­sion of the film.

Carl regains the sense of adven­ture, of youth­ful­ness, he lost when Ellie died. And Russell learns how to be a man at last. Carl’s child­hood hero failed the test, but Carl and Russell have come a long way together, and it shows. Pixar has done it again and cre­ated a beau­ti­ful, won­der­ful, heroic tear­jerker of a movie. In today’s cul­ture, we can do far worse for our kids and for ourselves.

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